Mom fast moves into town and makes it to the mangled corpses of Dad and Nick. She scoops up the loot. A SA Rifle, Shotgun, BAP, and meds; wow what a nice catch. Two Zeds are generated, and of course they show up where she least wants them. I don't know how Ed does it, but his rules can actually control die rolls anywhere. I swear there's some kind of strange vodoo-telepathic thing going with ATZ. On the first activation she rolls doubles and we get a random occurrence. Uh oh, here we go.. Well, not too bad, it is for packing wrong ammo on primary weapon. She rolls for which one and the SA Rifle is out of ammo. No big deal, she still has the shotgun and BAP. She rolls activation and gets to move and the Zeds don't! Now everyone is egging her on to go into town and loot some more and try to steal that fuel truck. So.....
To be continued..
Heh, heh, heh! Mom rocks! She's certainly got her head screwed on the right way, I tell you!
ReplyDeleteThats the way you play ATZ. If you get fancy, you tend to get dead. Good work Mom.
ReplyDelete