Thursday, November 11, 2010

Sharp Practice - Probe at the Bridge Part 1

I'm still learning Sharp Practice, a most excellent game by Too Fat Lardies which handles large skirmish actions in the age of gunpowder.  This is a game we played last weekend where we are experimenting to see how large of an action the rules can handle.  We put an entire battalion of French up against approx. 3 companies of mostly elite British light infantry.  One reason I really like SP is that it handles close formations very nicely in addition to skirmishing.  You will also notice that I have added some terrain accessories from Angel Barracks.  They have all sorts of interesting goodies for your 6mm games and I will be reviewing them soon in another post.


































Monday, November 1, 2010

Dr. Evil Returns

We played a large game of CR3/ATZ (Two Hour Wargames) at a local game shop Montag's in the Houston area) on Saturday.  Some of the guys there have started playing Six Gun Sound and thought it would be fun to check out some of the modern stuff as well.  So we loaded up and headed out for an afternoon of nonsense.  Dr. Evil has returned and this time he has biological WMDs.  A multinational group of Elite commandos is out to stop him.  We did not have a lot of troops on hand, and there were a lot of players, so you will see some strange figures on the table.  This is not really a batrep.  Just a bunch of pics with commentary because I felt like uploading something.  I think we had about 8 players and at least half were new.  The game worked but it took longer than I like.  I really like to keep games to two hours or less and this one went 3 to 4 but we were also talking and goofing around a lot.  After playing a lot of CR games I am seeing that the absolute limit is 6 to 8 players, and less if any of them are new.  THW games are so versatile you can get away with so much even when your pushing the envelope.