Each player has a miniature avatar and the movement and strikes are driven by drawing cards from a regular card deck. I think it was two combined decks. The cards you hold in your hand dictate your available options. Anyway, I have been getting bombarded with emails about an English version of the rules so I contacted Chien and he graciously has allowed me to post them. So go build yourself a ring and have fun with your friends and family! I have posted the rules after these snapshots from the convention. This the sheet we used, if there are any questions about it we will have to translate Chien's pages.
At Start of Game
- Game starts with everyone being dealt 5 cards face down
- Each player starts with ten beads
- The players figures start in one of the four corners
- Aces are lowest card. Jokers can replace any card and in case of a fight are the best card in the game. However, they can still be parried by the other joker.
- Move cards are the black suits, Spades & Clubs
Ø Clubs move left, right, up and down
Ø Spades move on the diagonals
- The card numbers have no impact in movement
- Fighting cards are the red suits, Hearts & Diamonds
Ø Diamonds fight to the left, right, up and down
Ø Hearts fight on the diagonal
- Attacker plays card first and the Defender MAY parry with a higher card
- If the attacker/winner is on the center square they do double damage, two beads
- You can attack to "push" instead to damage in which case you move the victim one square back (you do not follow) if there is room. This can be resisted (same as a parry). Red cards, of course.
- If you fail to parry an attack you looses a bead
- During the player’s turn they must use at least one card and can play all five. You have the right to "hit the air"; spend an attack card with no one in range. You must move when you play a move card, unless you can’t (surrounded in a corner)
- At end of the player’s turn they draw up to 2 cards, so they have a maximum of 5 in their hand
- Game is over after you played the deck twice (you play the deck and then the discard pile)
- The player with the most beads left wins