This weekend we continued Jil's WoW German campaign while up at the game meet at the University. We continue to play test the campaign system and are looking for bugs. So far, I'd say that we both really like playing this game campaign style as it cuts way down on the normally reckless behavior of players who do not have consequences for their actions. It is a very simple home brew system but it manages to bring sane play, surprise and unpredictability to the games and that was the mission. I think we are accomplishing it nicely.
After that disaster mission where Jil lost two Fokker DR.Is he really needed to get something good going to restore the reputation of his squadron. The squadrons with the best records and reputations always got the best machines and pilots.
At the beginning of the day Jil received his orders and he drew two patrol missions and one recon escort mission. He assigned which pilots and machines would be flying each mission as well as who was staying at home that day. On his first patrol mission he had three Albatross fighters out hunting and they ran into a slightly numerically superior force of SPADs and Camels. (randomly generated) He spotted them at a distance and he decided that the possible rep point gain for this mission was not worth the risk against these top enemy fighters. He decided to run away and leave that rep point on the table and hope for better pickings later in the day.
This mission was a success for the Germans, and they will get a rep point for successfully damaging two Allied crates and clearing the area, plus a bonus rep point for doing it while vastly outnumbered. However, it could have been a really great success. Jil was just a hair away from downing two planes against vastly superior numbers. If he could have pulled that off he would have gotten rep points for each crate shot down, plus one for mission success, plus an additional for the numerical odds bonus.
As we have gotten more play testing in on the campaign system we have settled in on some concepts that seem to work out pretty well. I may post the campaign rules in case anyone is interested in doing something similar. It makes WoW into more of a strategy game and I really like the nail biting decision making.