Sunday, January 24, 2010

ATZ Batrep - A Zed Killer is Born

Gee wiz, it has been a while since we did some real gaming around here.  The kids were threatening revolution so I finally broke away from the lousy work schedule and got a couple nice games of ATZ in this weekend.

As some of you may remember, Nick's evil ganger character took control of the gang after he bested dead in a duel for supremacy after a mission.  Since then, Nick has picked up some new recruits and he has decided to go on a plundering spree to test out his gang.  He left all his NPC grunts in camp and brought only would be Stars with him for this one.

The most notable new face is Gabe.  He is a regular fixture around here for gaming, but he has never actually had a chance to play ATZ yet.

The layout.  Lots to explore.

And from the other end, you can see that the propensity for mischief will probably prove to be irresistible.

The gang decides to move on from behind the warehouse.  Everybody is sticking together except for Brandon.  He has decided to run ahead and go for the door to the warehouse despite the warnings from the more experienced Gangers.  There are several large groups of hungry Zeds meandering about and they spot the Gang quickly.

Dad and Nick take the group between the truck trailers hoping to use them as a way to slow the Zeds down when they make their break for the open.

Brandon on the other hand has other ideas.  He continues on his foolhardy course and enters the warehouse alone.  This time he is lucky!  He finds a lone Ganger skulking in the warehouse and manages to get the Ganger to join up with him so he's no longer alone.

Outside the Zeds are angry that their prey is fleeing and some head for the warehouse where they saw Brandon disappear, while the others all head for the group.

Brandon and his new buddy head into the warehouse office and find three Zeds milling about.  Even though they are well armed and not surprised, they manage to botch the shoot up and miss the Zeds completely!

Brandon's new buddy goes down in melee but he manages to down his own Zeds.  One Zed is still up.

Gun shots ring out from the warehouse and outside the Zeds are getting stirred up to a frenzy.  Time for the group to make their break.  They head out under the trailer and around the corner by the white truck.  This should slow those nasty Zeds down a bit.  On the other side, the gunfire is drawing Zeds to the warehouse like flies.

Brandon takes down the last Zed and tries to recover his buddy.  No go, he's gonna be Zed chow.

Time for Brandon to quit messing around, he's drawing quite a crowd.  Ever notice how as slow as Zeds appear to be, they always manage to get where they are going faster than you'd like?

The rest of the gang has outdistanced their pursuing Zeds by a mile and are already at the front door to the warehouse.  Brandon is still dazed, confused, and screwing around in general as he cannot activate without help from Dad or Nick's higher Rep. Note that Zeds are already in the warehouse outside the office!

The other Zeds that were following the main group are way out in the boonies for now.  Sweet.

Ok Brandon.  Now it really is time to get the heck outta there buddy!

He is lucky once again and makes it out of the warehouse where AJ has fallen back to give him some help if needed.  The others are not feeling so charitable and feel that he deserves what he gets.  Dad looks in the silver convertible while passing by and finds the keys in the ignition.  He announces that he will not be handing these to AJ under any circumstance.  Everyone remembers the AJ/silver convertible incident right?  If not, see the Thansgiving special for details.

Here are those speedy Zeds again and they make the corner before our gang can get out of site.

Wow!  It looks like "Buddy" was good for something after all.  He is now a banquet for the hungry Zeds who mob up to stop and feast.  This will give us a little time to maneuver.

Uh oh.  Brandon and AJ have gone off together and found a nice red Porsche in the garage.  Fortunately there are no keys in it.  They do manage to loot some nice melee weapons in the garage.

Meanwhile, Nick and Gabe are looting the gas station and Dad is checking for keys in the squad car.  Gabe found keys in the blue car so we have plenty of transport already if it is needed at some point.

All of a sudden Nick announces that he is going for the chopper.  You can see him taking off between the buildings.  His plan is to go around the back way while the Zeds are distracted.  AJ and Brandon are heading up the street with plans to raid the gun shop.  These guys just cannot stick together and do things systematically.  If there is no chaos, screaming, bleeding, pain etc.. they are simply not happy.

Gabe seems to be exhibiting a bit more sense as he hangs with Dad.  They go into the Quickie Mart in search of a Slushie but all they find is three Zeds.  On the way over, Gabe found the keys to the Cola truck outside.

They gun down the Zeds and pop the weasel on one that was only stunned.  But this brings more Zeds.

Dad and Gabe decide to nip this in the bud so they go out and melee a couple of Z's.  Two down.

AJ shoots down another.

And while they are focused on that, four Zeds burst out of the gun shop and they are fighting for their lives!
AJ takes down his Zed but Brandon goes down.  I think his luck just ran out.

Dad and Gabe come to the rescue and soon all the Zeds are down and out.  Brandon regains consciousness but it remains to be seen if he is infected.

Now to see what is in the gun shop.  Dad and AJ get the drop on a couple of Zeds and blow them away.  Brandon is too scared to come in, and all of a sudden Gabe freaks out and proclaims that he can no longer abide the Zeds shadowing and stalking us.  He's had enough of it and goes berserk running off down the street.  Sigh..

And here he goes.  He drops another Zed and his blood is really up.

Remember how I mentioned that Gabe had found keys in the truck?  I think he's serious about being fed up with the Zeds.

More Zeds.  There's always more.  Brandon is getting scared again and decides to join Dad and AJ.

While all this has been going on, Nick has been sneaking around the back way with the goal of reaching the chopper.  Remember Nick?  The Gang leader who is supposed to be leading this expedition?  His timing is lousy however, and some of the Zeds who have finished feasting on Buddy are randomly cavorting out of the warehouse just in time to catch a glimpse of Nick scooting by.

Gabe was in fact heading for the big rig.  He straps on his seat belt and fires the baby up.  With a steely glare of resolve he looks up the street at the mob of Zeds heading his way.

With the pedal to the metal the big diesel screams as it slowly starts to accelerate up the street!  Gabe is alternating between "Your going down Zeds" and "I'm going to die".

Gabe and his big rig plow into the mob of Zeds and start to make sidewalk jelly.

The last thing that many a Zed will see this day.

While looting the gun shop, the boys hear something at the back door.

A bunch of enraged Zeds charge the truck.  Trucks beat Zeds.

Nick is almost to the chopper and he's bringing his fan club.

All the noise and chaos in the street is attracting more Zeds.

The boys have lingered too long.  Zeds burst in from both sides of the shop!

But they handle it well.  Dad and AJ gun down one Zed each and Brandon manages to recover from being surprised from behind and downs his Zed also.

The slaughter in the street continues and Gabe is still in control of the truck.

Nick hesitates as he has second thoughts whether he is up to the challenge of trying to fly the chopper.  In his pre-Zed days he had fixed wing flight experience that may help a little, but it doesn't mean he's going to be able to fly this helicopter!  His groupies are getting closer.

Zeds are everywhere.  No matter where you go, they are shambling about.

Nick finally makes his objective, he's at the chopper!

Gabe has cleared the mob!  He definitely is getting Zombie kill of the week and I think he set the record for single mission Zed kills in our games.  We have already been recycling Zeds for quite some time now and there are still loads of Zed jelly rolls all over the street.

Seeing Gabe's success, Dad starts thinking that we might want to go for a "Take Back" mission and try to turn this map into a base for our gang.  He exhorts everyone to settle down and start to clean up the Zeds one by one.  Here is Dad taking down some Zed stragglers.

AJ follows Dad's lead and runs up to melee a couple more stragglers.  He's decided that shooting is generating too many Zeds.

AJ takes them down without breaking a sweat.  Nice job!

The choppers turbine is winding up!  Is Nick really crazy enough to try this?  I've warned him the challenge will be really tough.

No!  He chickens out!  He shuts it back down and runs out to start blasting the Zeds.  So all he did with the chopper was attract more Zeds.  Now that's leadership.

The blast from his shotgun is not helping much either.  Although, he does take a couple down.

Dad is still out mopping up Zed stragglers in the hope that we can still do a take back mission.

And so is AJ.  He's following Gabe's trail of destruction and cleaning up the stragglers as well.

So what's Gabe been up to?  He's being a very good boy, that's what.  He stops the truck, shuts off the engine, blows away two Zeds who approach the truck and then he gets gone fast.  His plan is to go help Nick clear his problem.

Nick's still standing on the platform trying to decide what to do next.  He's managed to attract a lot of Zeds and he's not feeling good about it.

Dad is still hard at work mopping up.  Brandon is hiding, I forget where.  At some point he runs off

We got trouble on main street.  While AJ was running around mopping up Zeds he was attacked by a mob coming up a side street.  With a little bad luck he goes OOF.

 Before the Zeds can start to feast on AJ, Gabe, our Hero of the day decides to run back to help.  He blows away the Zeds closest to AJ giving him a chance.  He decided to help even after I warned him that going back usually results in death.  What a nice chap.

 Nick has had enough.  He doesn't want to risk his Ganger character because he has so many assets and he decides to turn tail and run off the map.  In a fine display of leadership, he safely makes the jump off the platform and is gone.

At this point the Zeds around AJ are getting thicker and with Brandon, AJ, and Nick out of the game there is little chance to continue.  I manage to convince Gabe to get clear while he still has the chance and he exits.

And now it is time for Dad to go too.  He's heading off and makes it ok.

Which just leaves poor AJ to feed the Zeds.

Well, it looks like Nick's Gang is off to an auspicious start.  40% Casualties and we probably got off light.  Gabe made a spectacular debut with generally good decisions tempered with some well measured audacity.  Gabe went up a Rep justifiably for his action.
The Gang has decided to go back in the next day to try a take back mission again.  Rumor has it that LTL Mom's evil Ganger alter ego will be joining the expedition.  Should be fun!


  1. That was a ton of fun, Willy. I'm glad to see that Gabe got a Rep increase - fully deserved. I was fully expecting him to lose control of the truck, but he didn't. Yep, he definitely qualifies for zombie kill of the week. Nick's leadership qualities were, ahem, suspect. I wonder how he'd feel if one of the others challenged him to a leadership contest?

    I'm so looking forward to seeing evil LTL Mom in action! Should be good!

  2. This is a great BatRep again! Nice choice of miniatures for your evil stars. Armorcast, i guess, but I don't recognize the "Gabe" mini.

    Evil Nick has a lot of trust in his underlings abilities to handle difficult situations all by themselves. That's employee empowerment!
    Gabe had am awesome debut! I am pretty sure LTL Mom likes some competition. Oh, well...

    Whiteface / Oliver

  3. wow gabe did great
    great batrep cant wait for another
    your setup terrain looks great makes games even better.
    how many zeds do you have now

  4. It was a fun game.
    I've been asked about the makes of the figs before but unfortunately I am no help there. Some of my stuff I aquired second hand and have no idea who made them. I keep forgeting to ask Ed about it. I need to snap pics of each type and ask him what they are, just have to remember.

    I only have about 60 Zeds so I have to recycle like crazy. I'm dieing to buy the Studio minis collection ever since Vamp turned me on to them but so far I have had to wait because of funds.

    I don't know if anyone has ever noticed, but my city setups tend to have the tall buildings always towards the center of the table. This is so that the kids can see inside the functional buildings.

  5. Nick collapsed as a leader. I think that the real Nick will soon realize that strutting about waving a gun is not the same as guiding a group. Evil Nick should appoint a deputy to do tactical leading or expect a mutiny soon.

    Did you ever consider looting the terminated zombies? You know, the ones in the doctor's outfits or the military guys? They probably have some meds or cool weapons too.

    Great that you let the real Nick go forward in this endeavor. Usually giving the players slack without care will let them see what works. Sometimes advice isn't true till you've experienced the "pain".

  6. Talking about Studio Miniatures: did you see their latest Zombie release? Zombified Santa, Reindeer and Elves / Gnomes.

    "So I bet your wondering if LTL Mom and her Posse have decided to accompany Santa to the North Pole, but I can't tell you as she hasn't decided yet." (XMas #5)

    Seems like Santa didn't make it.

    Whiteface / Oliver

  7. Oh, I wouldn't count Santa out just yet. We have a very warped idea of where a campaign can take us, you never know..