Nuts! is another great rules set from Two Hour Wargames. Even though we have our hands full with the 1:1 Napoleonic project I just couldn't resist. It only requires very small squads or platoons, and like all THW rules it combines elements of RPG with great tactical skirmish rules. What is really cool with the THW games is that once you know one rules set the base mechanics are very similar between periods so it is not too difficult to game many different genres without getting the rules blues. The other really cool thing is that these rules are designed to play solo, and they work very well in this mode. These are Flames of War figures and Terrain Guy terrain.